Due to the long render times, at this point my Utopian environment does not have any fully rendered footage, and as such here is a playblast of most of the scene sans the third room due to time constraints. The currently noted issues with this scene are a couple of odd camera angles which need to be tweaked by next week.
In a nutshell, my project is an environment study using Autodesk Maya to create two conflicting visions of the future. One being Utopian, and the other being Dystopian. Ideally during the exhibition, Both fly-throughs will be played simultaneously next to each other.
After finishing the majority of the work I’ve begun testing renders, this scene is currently missing the last room of the environment as the renders had not yet finished, that section includes the viewers entrance into the room seen in the hallway and the subsequent flythrough of that room. Currently the noted issues with the scene are lighting in the hallways, and a couple odd camera hiccups.